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# Closer Question Writing Guide v7
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## Mission
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Closer is not a questionnaire.
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Closer is not therapy homework.
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Closer is not a personality quiz.
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Closer should feel like a conversation game couples voluntarily keep playing because they are having fun.
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Every question should move the couple toward at least one of these:
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* laughing
* flirting
* learning something new
* remembering something
* planning something together
* feeling understood
* feeling appreciated
* creating a future memory
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If a question does none of those things, delete it.
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## Consumer First
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Every question must pass this test:
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```text
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Would a real couple willingly answer this on a Friday night?
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```
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If not, rewrite it.
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Never write for psychologists.
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Write for normal couples.
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## Product Standard
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Closer should feel premium.
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Every category should feel handwritten by an experienced relationship coach and game designer, not generated by AI.
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If a user can predict the next question, the category fails.
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## Standard Question Mix
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Standard 250 question packs should use this mix:
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| Type | Count |
|---|---:|
| multi_choice | 140 |
| single_choice | 50 |
| scale | 35 |
| this_or_that | 15 |
| written | 10 |
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At least 76 percent must be choice based.
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Typing should feel rare and meaningful.
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Special packs may override this mix only when the override is documented in the pack metadata and in `QUESTION_REWRITE_PLAN.md` .
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## Emotional Mix
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Each standard category should roughly contain:
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* 35 percent playful
* 25 percent everyday relationship
* 20 percent meaningful
* 10 percent future focused
* 10 percent deeper vulnerability
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Never stack several heavy questions together.
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Daily packs should lean more playful, fun, sweet, and low pressure than standard category packs.
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## Conversation Goals
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Every question should create at least one of these reactions:
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* "I did not know that."
* "That is adorable."
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* "We should actually do that."
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* "I cannot believe you picked that."
* "I never thought about that."
* "That is a really good point."
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If none apply, rewrite it.
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## Daily Single Choice Voice Standard
Daily questions are different from normal category packs.
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They should feel like small couples game moments.
They should sound like two people deciding what to do, eat, watch, laugh about, try, flirt with, or enjoy together today.
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Daily questions should be:
* quick
* warm
* concrete
* playful
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* fun before merely useful
* game-like
* easy to answer in under 10 seconds
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* relationship focused
* doable in normal life
Daily questions should not sound like:
* therapy homework
* self-help worksheets
* HR wellness surveys
* abstract emotional processing
* generic AI relationship advice
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* household admin
* bedtime logistics
* chore planning
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If the question sounds like a couples counselor wrote it, rewrite it.
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If the question sounds like roommates managing a house, rewrite it.
## Daily Fun Gate
A daily question passes only if it creates at least one of these:
* a smile
* a laugh
* a flirt
* a cute choice
* a tiny date idea
* a playful debate
* a small memory
* a small thing the couple might actually try tonight
Warm is not enough. Concrete is not enough. Useful is not enough.
Ask this before approving any daily question:
```text
Would this feel fun, sweet, or playful inside the app tonight?
```
If the honest answer is "useful, but not fun", rewrite it.
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## Research-Informed Fun Rules
Recent relationship-question products and articles point to the same pattern: the strongest prompts feel like a game first, then create connection as a side effect. Paired markets quick, fun check-ins and says the relationship should not feel like work. Conversation-card coverage emphasizes that cards give people permission to skip small talk and reveal something interesting. Date-night and couples-question lists work best when they use preferences, memories, flirty choices, funny hypotheticals, tiny adventures, and low-pressure honesty.
Use this as the daily pack standard:
* Game first, insight second.
* A question should create a choice, mini-mission, playful debate, flirt, memory, or laugh.
* Avoid questions that only ask users to manage the relationship better.
* Avoid questions that sound like advice, coaching, therapy, or household planning.
* Ask about wants, favorites, memories, tiny plans, silly preferences, and sweet attention.
* For flirty or spicy prompts, start light, keep it consent-based, and never make the user feel cornered.
* For deeper prompts, make them feel like a game card, not a therapy intake form.
A daily question should answer at least one of these:
* What would be fun to choose right now?
* What would be cute to try tonight?
* What would make us laugh?
* What would make us flirt a little?
* What would help us learn a tiny new thing about each other?
* What would create a small shared memory?
If the answer is only "this would be responsible", reject it. Adults already have bills. The app does not need to become another one.
## Daily Game Mechanics
Every daily question should use at least one clear game mechanic.
Preferred mechanics:
* Would-you-rather style choice
* Fake award
* Tiny mission
* Mini date pick
* Snack draft
* Silly bet
* Guilty-pleasure pick
* Memory pick
* Flirty pick
* Compliment choice
* Photo challenge
* One-song challenge
* Mystery treat
* Cute dare, kept low pressure
* "Choose our vibe" for the next hour
Do not overuse one mechanic. A full weekday should not feel like 70 versions of the same snack question wearing different socks.
### Option Quality Standard
Daily options should be:
* vivid enough to picture
* short enough to tap quickly
* similar in effort
* similar in emotional weight
* tied to the prompt
* fun, sweet, flirty, silly, or date-like
Avoid vague options like:
* Something sweet
* A cute moment
* More connection
* Better communication
* Quality time
Avoid weird domestic options like:
* The good blanket saved
* A clean counter
* A bedtime plan
* Dishes handled
* The laundry moved
Better option style:
* A two-song kitchen dance
* A dessert walk
* A ridiculous fake award
* A flirty text from across the room
* A corner-store snack hunt
* A couch movie trailer voice
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## Daily Option Direction
Prefer daily options like:
* snacks
* tiny dates
* silly bets
* inside jokes
* couch games
* music picks
* mini adventures
* playful compliments
* low-pressure flirting
* cozy but fun moments
* small surprises
* dramatic fake awards
* guilty-pleasure shows
* cute photos
* dessert runs
* short walks with a purpose
Avoid daily options centered on:
* bills
* laundry
* dishes
* clean counters
* errands
* appointments
* calendars
* bedtime planning
* household maintenance
* saved blankets
* clinical reassurance phrasing
These can exist in real relationships. They should not dominate the daily fun pack.
## Banned Daily Tone Words
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Avoid these in daily questions:
* reset
* process
* mental load
* emotional load
* autopilot
* pressure
* soft landing
* relationship dynamic
* name the mood
* emotional processing
* communication style
* conflict framework
These are not banned from every serious category forever, but they should almost never appear in daily questions.
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## Daily Good vs Bad
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Good daily question:
```text
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What tiny date move sounds best tonight?
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```
Good options:
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* Dessert on the couch
* A two-song kitchen dance
* A short walk with snacks
* A ridiculous movie pick
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Bad daily question:
```text
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Before phones win, what would make the night nicer?
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```
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Bad options:
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* A clean counter
* A quick shoulder rub
* A simple bedtime plan
* The good blanket saved
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Why it fails:
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* too much household admin
* not playful enough
* one option is weirdly phrased
* it does not feel like a couples game
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## Daily Single Choice Weekday Lineup
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This is a special daily pack, not a standard 250 question category pack.
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Target counts:
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* 500 total
* 75 free
* 425 premium
* 500 single_choice
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Weekday themes:
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* Monday: Mood Check Monday
* Tuesday: Tiny Win Tuesday
* Wednesday: Real One Wednesday
* Thursday: Laugh It Off Thursday
* Friday: Flirty Friday
* Saturday: Side Quest Saturday
* Sunday: Slow Burn Sunday
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See `DAILY_SINGLE_CHOICE_WEEKDAY_SYSTEM.md` for full theme rules.
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## Daily Voice Enforcement
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The daily weekday pack must use a review loop, not a one-pass bulk rewrite.
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Daily questions must be written in small batches, reviewed, marked, fixed, and reviewed again before scaling.
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A daily question is not approved until:
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* the prompt sounds natural out loud
* the options cleanly answer the prompt
* the wording is concrete, not abstract
* the question feels like a game moment
* the question feels fun, sweet, playful, flirty, or date-like
* the theme is clear without sounding forced
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If the question passes JSON validation but sounds weird when read out loud, it fails.
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If the question is useful but not fun, it fails.
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## General Tone Rules
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Avoid robotic openings:
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* Describe
* Reflect on
* Discuss
* Evaluate
* In what ways
* How satisfied are you
* Explore your feelings
* Identify the ways
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Use normal human wording.
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Better:
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```text
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What tiny date move sounds best tonight?
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```
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Worse:
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```text
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In what ways could we improve our relational connection this evening?
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```
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## Option Rules
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For choice questions:
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* options must answer the exact prompt
* options must be similar in weight
* options must not overlap too much
* options must not shame either partner
* options must sound like real choices
* options should be short
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Reject answer sets where one option is obviously the "correct" healthy answer and the rest are fake.
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## Written Question Rules
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Written questions must earn the keyboard.
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Use written questions only for:
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* memories
* appreciation
* future plans
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* short stories
* meaningful personal answers
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Do not use written questions for basic preferences.
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## Final Content Test
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Before shipping a pack, read random questions out loud.
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Reject anything that sounds like:
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* AI filler
* therapy homework
* a survey
* a worksheet
* household admin
* a chore list
* an app trying too hard to be deep
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Closer questions should make couples want to keep tapping.