feat(games): wire pruneDeadTokens into onGameSessionUpdate

This commit is contained in:
null 2026-06-30 23:35:15 -05:00
parent ffa038ca56
commit 13c0769efb
1 changed files with 3 additions and 0 deletions

View File

@ -1,6 +1,7 @@
import * as functions from 'firebase-functions' import * as functions from 'firebase-functions'
import * as admin from 'firebase-admin' import * as admin from 'firebase-admin'
import { recipientInQuietHours } from '../notifications/quietHours' import { recipientInQuietHours } from '../notifications/quietHours'
import { pruneDeadTokens } from '../notifications/pruneTokens'
/** /**
* Firestore trigger that notifies partners when a game session is created or completed. * Firestore trigger that notifies partners when a game session is created or completed.
@ -336,4 +337,6 @@ async function notifyPartner(
} else { } else {
console.log(`[notifyPartner] notified ${partnerId} (${notificationType})`) console.log(`[notifyPartner] notified ${partnerId} (${notificationType})`)
} }
await pruneDeadTokens(db, partnerId, tokens, sendResults)
} }