feat(games): wire pruneDeadTokens into onGameSessionUpdate
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@ -1,6 +1,7 @@
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import * as functions from 'firebase-functions'
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import * as functions from 'firebase-functions'
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import * as admin from 'firebase-admin'
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import * as admin from 'firebase-admin'
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import { recipientInQuietHours } from '../notifications/quietHours'
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import { recipientInQuietHours } from '../notifications/quietHours'
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import { pruneDeadTokens } from '../notifications/pruneTokens'
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/**
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/**
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* Firestore trigger that notifies partners when a game session is created or completed.
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* Firestore trigger that notifies partners when a game session is created or completed.
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@ -336,4 +337,6 @@ async function notifyPartner(
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} else {
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} else {
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console.log(`[notifyPartner] notified ${partnerId} (${notificationType})`)
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console.log(`[notifyPartner] notified ${partnerId} (${notificationType})`)
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}
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}
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await pruneDeadTokens(db, partnerId, tokens, sendResults)
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}
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}
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