docs(questions): v7 — Patch Discipline Checks, Fun But Grounded Checks

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# Closer Question Quality Checklist v6
# Closer Question Quality Checklist v7
**See also:** [QUESTION_CONTENT_GUIDE.md](QUESTION_CONTENT_GUIDE.md) | [QUESTION_SCHEMA.md](QUESTION_SCHEMA.md) | [QUESTION_REWRITE_PLAN.md](QUESTION_REWRITE_PLAN.md)
@ -225,6 +225,66 @@ Better:
Save me the best couch spot
```
## Patch Discipline Checks
Before updating a daily pack, confirm the workflow is patch mode.
Required:
* every failed question has a marked ID
* every mark has a reason
* every mark has a fix scope
* only marked IDs are edited
* passing IDs are left unchanged
* metadata is preserved unless metadata failed
* the report lists marked count, patched count, and remaining flag count
Reject the update if it rewrites passing questions without a mass rewrite exception.
Mass rewrite exception requires:
* more than 60 percent of the weekday or pack fails
* one shared root cause is named
* the report explains why patching is worse
* preserved fields are listed
## Fun But Grounded Checks
Reject daily questions that are fun only because they are random.
Mark as `too_random` or `mechanic_overuse` when the pack overuses:
* snack drafts
* fake awards
* mascot jokes
* couch games
* dramatic bits
* random object picks
* silly phrases that do not fit the prompt
A good daily question should feel playful and usable by adults.
It should not feel like a children's party game, a meme prompt, or a slot machine full of snacks.
## Option Answer Test
For every single-choice question, read the prompt followed by each option.
Each option must sound like a direct answer.
If one option fails, fix that option.
If two or more options fail, rewrite the answer set.
Mark failures as `option_mismatch` or `weird_option`.
Examples that fail:
* Prompt asks for a date move, option is an object.
* Prompt asks what to do tonight, option is a vague feeling.
* Prompt asks for a playful choice, option is a chore.
* Prompt asks for a flirty pick, option is a household task.
## Repetition Checks
Reject or rewrite if:
@ -245,9 +305,11 @@ Before approving the full daily pack:
2. Mark anything therapy-coded, boring, weird, logistical, or not fun.
3. Fix the marked items.
4. Run a second random sample from each weekday.
5. Ship only when the second sample passes cleanly.
5. Fix only the sampled items that fail.
6. Run another sample if any sampled item changed.
7. Ship only when the second clean sample passes and the remaining hard flag count is 0.
The sample must include no chore-heavy answer sets and no weird domestic options.
The sample must include no chore-heavy answer sets, no weird domestic options, and no random silliness that does not fit the prompt.
## General Question Checks
@ -277,6 +339,9 @@ Use these reasons when marking weak questions:
* weird_option
* weak_weekday_fit
* filler_question
* too_random
* mechanic_overuse
* patch_scope_violation
* duplicate_text
* duplicate_options
* schema_issue
@ -286,8 +351,9 @@ Use these reasons when marking weak questions:
Use one of these labels when reviewing a pack:
* production_ready
* production_candidate
* staging_only
* needs_rewrite
* reject
Do not call a pack production ready just because the JSON validates.
Do not call a pack production ready just because the JSON validates. Do not call it production ready while known hard content flags remain.