brand(art): wire Answer History (A2) + Past Games (A10) empty illustrations

AnswerHistory primary empty swapped from the generic illustration_couple_history to the
purpose-made illustration_answer_history_empty (A2). WheelHistory (the "Past Games"
history screen) empty gains illustration_past_games_empty (A10). Both via the shared
EmptyState (rounded-tile, both-theme verified in Run 2). Empty states need empty data so
not reachable live on the baseline couple; render path proven via the shared component.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
null 2026-06-26 09:40:08 -05:00
parent 4aec224f0d
commit 5d74858679
2 changed files with 4 additions and 2 deletions

View File

@ -195,7 +195,7 @@ private fun AnswerHistoryContent(
body = body,
actionLabel = actionLabel,
onAction = onAction,
illustrationResId = R.drawable.illustration_couple_history
illustrationResId = R.drawable.illustration_answer_history_empty
)
}
} else {

View File

@ -1,5 +1,6 @@
package app.closer.ui.wheel
import app.closer.R
import app.closer.ui.theme.closerCardColor
import app.closer.ui.theme.closerBackgroundBrush
import androidx.compose.foundation.background
@ -120,7 +121,8 @@ fun GameHistoryScreen(
title = "No games played yet",
body = "Finish a round of This or That, How Well, Desire Sync, Spin the Wheel, a Connection Challenge, or Memory Lane — your results will show up here.",
actionLabel = "Play a game",
onAction = { onNavigate(AppRoute.PLAY) }
onAction = { onNavigate(AppRoute.PLAY) },
illustrationResId = R.drawable.illustration_past_games_empty
)
}
else -> {