diff --git a/app/src/main/java/app/closer/notifications/PartnerNotificationManager.kt b/app/src/main/java/app/closer/notifications/PartnerNotificationManager.kt index 5238e734..3e40dee9 100644 --- a/app/src/main/java/app/closer/notifications/PartnerNotificationManager.kt +++ b/app/src/main/java/app/closer/notifications/PartnerNotificationManager.kt @@ -189,6 +189,12 @@ enum class PartnerNotificationType( channelId = NotificationChannelSetup.CHANNEL_PARTNER_ACTIONS, rateType = NotificationRateLimiter.Type.PARTNER_TRIGGER ), + PARTNER_OPENED_ANSWER( + title = "Your partner opened your answers.", + body = "Open to see what you each said.", + channelId = NotificationChannelSetup.CHANNEL_PARTNER_ACTIONS, + rateType = NotificationRateLimiter.Type.PARTNER_TRIGGER + ), PARTNER_STARTED_GAME( title = "Your partner started a game for the two of you.", body = "Tap to join them.", @@ -277,6 +283,7 @@ enum class PartnerNotificationType( fun routeFor(payload: PartnerNotificationPayload, coupleId: String = ""): String = when (this) { PARTNER_ANSWERED -> AppRoute.DAILY_QUESTION REVEAL_READY -> payload.questionId?.let { AppRoute.answerReveal(it) } ?: AppRoute.ANSWER_HISTORY + PARTNER_OPENED_ANSWER -> payload.questionId?.let { AppRoute.answerReveal(it) } ?: AppRoute.DAILY_QUESTION // Deep link straight into the waiting game (each game screen auto-joins the couple's active // session on open), not the generic Play hub — the push says "Tap to join". Falls back to the // hub only if the server didn't send game_type. E-003. @@ -307,6 +314,7 @@ enum class PartnerNotificationType( companion object { fun fromRemoteType(type: String): PartnerNotificationType? = when (type) { "partner_answered" -> PARTNER_ANSWERED + "partner_opened_answer" -> PARTNER_OPENED_ANSWER "reveal_ready" -> REVEAL_READY "partner_started_game" -> PARTNER_STARTED_GAME "partner_completed_part" -> PARTNER_COMPLETED_PART