diff --git a/ClaudeQACoverage.md b/ClaudeQACoverage.md index 73c1dd22..36146999 100644 --- a/ClaudeQACoverage.md +++ b/ClaudeQACoverage.md @@ -21,7 +21,7 @@ Pass A: **complete** (1 systemic P1). **A-001 FIXED** (e8892a9) — couple-share | Game | starts | plays | finishes/results | no crash | Status | |---|---|---|---|---|---| | This or That | pass | **pass (full playthrough)** | **pass** | pass | **R2: 5/5 both devices, results match, no crash ✅** | -| How Well Do You Know Me | pass (launch) | partial | todo | pass | launch ok | +| How Well Do You Know Me | pass | **pass (full playthrough)** | **pass** | pass | **R2: QA answered 5, Sam predicted 5/5, results match both, no crash ✅** | | Desire Sync | n/a (premium) | todo | todo | todo | needs premium toggle | | Connection Challenges | pass (launch) | partial | todo | pass | launch ok | | Memory Lane | n/a (premium) | todo | todo | todo | needs premium toggle | diff --git a/ClaudeReport.md b/ClaudeReport.md index bba273fc..a87066e6 100644 --- a/ClaudeReport.md +++ b/ClaudeReport.md @@ -1,6 +1,7 @@ # Claude QA Report — Full-App QA (living report) -> **RUN-STATE: Round 2 | Pass B in progress (1 game/chunk) | This or That ✅ full playthrough. NEXT ACTION: play How Well → Desire Sync → Connection Challenges → Memory Lane → Spin the Wheel → Date Match (premium ones need a Sam-premium toggle). Then Pass C deep/stateful screens + nav/back; live notification matrix; D3 non-member test; Pass F (incl. F-OBS load-failure handling).** +> **RUN-STATE: Round 2 | Pass B in progress (1 game/chunk) | ✅ This or That, ✅ How Well (both full playthroughs, results match, no crash). NEXT ACTION: play Desire Sync → Connection Challenges → Memory Lane → Spin the Wheel → Date Match (Desire Sync + Memory Lane need a Sam-premium toggle; remember to exit games via Back to Play so the session closes). Then Pass C deep/stateful + nav/back; live notification matrix; D3 non-member; Pass F (incl. F-OBS).** +> Pass-B note: a finished game keeps its session active until a player exits the results (Back to Play); leaving both on results blocks the next game until "End their game". Exit cleanly between games. > R2-1 DONE: A-001 couple-shared re-verified live (Desire Sync/Memory Lane/Wheel enter when partner premium; free→paywall). **D-001 (P1) FIXED+DEPLOYED** (capsules/challenges rules; Memory Lane + Connection Challenges now load). Sam reverted to free (baseline). > Round 1 complete (all 5 passes run report-only; P0–P2 found were fixed in-line). Fixes: A-001 (e8892a9), E-001 (ce12abb). Open P3: A-003, B-001, E-002. > **EXECUTION MODE: autonomous run-to-completion — do NOT stop; fix blockers inline; keep cycling fix→re-QA until flawless. Do NOT hand back when context fills — the harness auto-compacts and you continue from THIS run-state (re-read it + coverage after any summary). Commit before interruptible work; recover stuck sessions via the session-start ritual.**