Commit Graph

84 Commits

Author SHA1 Message Date
null 39be5dd238 docs: R25-d entry for pruneDeadTokens implementation 2026-06-30 23:45:52 -05:00
null 38eae8f915 docs: R25 coverage entries, instrumented test landmine warning, tokenized snapshot URL note 2026-06-30 23:33:54 -05:00
null da7a497c33 docs: update ClaudeReport R24-d entry to mark all files committed 2026-06-30 21:25:13 -05:00
null 4773570745 docs: update ClaudeReport (R24-d/c) and Engineering_Reference_Manual (keybox phrase envelope) 2026-06-30 21:25:00 -05:00
null 1e9f8b97bc docs: update Future.md, ClaudeQAPlan.md, ClaudeReport.md, ClaudeiOSPlan.md, Engineering_Reference_Manual.md for R24 backup/restore 2026-06-30 20:43:34 -05:00
null 9c4dc0a609 docs: update Report with R23-DQ-001 fix and verification 2026-06-30 19:06:23 -05:00
null a90809bd40 docs(date-memories): update Report with R23 date memories verification 2026-06-30 18:15:13 -05:00
null 7cc2e78cfb Revert "docs(date-memories): update QAPlan, Report, iOS parity plan, and glyph README (batch 8/8)"
This reverts commit 6179a46c96.
2026-06-30 18:13:00 -05:00
null 6179a46c96 docs(date-memories): update QAPlan, Report, iOS parity plan, and glyph README (batch 8/8) 2026-06-30 16:52:09 -05:00
null 7b1443e578 feat(pairing): CreateInviteScreen invite-code UX, MainActivity nav wiring, LocalQuestionContent question pool expansion, Future.md planning 2026-06-29 21:44:26 -05:00
null f6291e1f2e feat(home): HomeScreen rewrite, HomePriorityEngine polish, CoupleRepository E2EE wiring, OutcomeCheckInDialog, YourProgress, MemoryLane, settings/pairing/paywall/play/wheel/question screens cleanup, brand illustrations, QA docs 2026-06-29 16:51:46 -05:00
null 912b8c8093 feat(onboarding): RecoveryKeyManager fix, OnboardingScreen polish, build.gradle bump, Future.md planning update 2026-06-29 13:01:08 -05:00
null b5b8ad8df9 feat(games): GameSessionManager cleanup, QuestionSessionRepositoryImpl fixes, HomeViewModel game-state wiring, QA docs 2026-06-29 12:20:07 -05:00
null f6885b5fa4 docs(readme): revamped screenshot grid (dark mode), updated tagline and badges 2026-06-29 11:18:02 -05:00
null b2dc96ca04 feat(games): GamePromptBanner UI + MessageBubbleOverlay polish, wheel bounce fix, GameCopy strings, QA coverage updates 2026-06-29 11:02:31 -05:00
null f51a55743c feat(games): partner game-session push orchestration — in-app notification banner, Firestore rules, Cloud Function, QA docs 2026-06-28 22:24:46 -05:00
null 0aaec3c10f feat(android): portrait lock for MainActivity + ThisOrThat answer-select glow + QA report 2026-06-28 20:59:44 -05:00
null 403be3939c feat(wheel): finish gate UX polish — bounced-back banner on unanswered prompts, screen-reader live region, ViewModel unit test 2026-06-28 19:54:31 -05:00
null 084a8a5391 docs(qa): record R18b Pass E full live re-run (notifications + cold-start smoke + payload privacy audit) 2026-06-28 18:28:53 -05:00
null 2aaeef3d45 docs(qa/brand): update ClaudeBrandingReview + ClaudeReport 2026-06-28 17:52:57 -05:00
null 3970608a1c docs(qa): record O-ONBOARD-001 close + add painter-xml-scan to Pass C scanners in ClaudeQAPlan/Coverage 2026-06-28 16:57:22 -05:00
null 9cec1e7e09 docs(qa): close Future.md onboarding + bucket-list items; record O-ONBOARD-001 in ClaudeReport (root cause was <bitmap> ic_launcher_foreground, not the <vector> background) 2026-06-28 16:48:48 -05:00
null 76c8d2cd4d docs(qa): record R18 updates in ClaudeReport and update ClaudeQACoverage matrix 2026-06-28 16:35:06 -05:00
null 33ea862934 Revert "fix(ui): route QuestionPackLibrary card art through BrandIllustration for in-app-dark theme (C-DARKART-002)"
The BrandIllustration approach is insufficient for -nodpi pack art: createConfigurationContext does not reliably resolve -night variants in the decoupled in-app-Dark + system-light state. R17 diagnosis updated to recommend syncing Activity uiMode to the in-app ThemeMode instead.
2026-06-28 15:45:20 -05:00
null b5a2050d7b docs(qa): record R17 run-state, C-DARKART-002 fix, and D1/D3 re-verification in ClaudeReport 2026-06-28 12:55:34 -05:00
null faa0d9007f docs: consolidate Future backlog, update ClaudeQAPlan/ClaudeReport, note FUTURE.md removal in Engineering Manual 2026-06-28 12:45:54 -05:00
null 9949200f47 feat: wire theme-scan.sh into QA docs, fix script Tier 2, file 9 C-THEME P2 defects 2026-06-28 10:34:55 -05:00
null fe3ea7715c feat: add automated theme-mismatch scanner to Pass C methodology (Tier 1-3) 2026-06-28 10:20:41 -05:00
null 37ed7cebec feat: quiet hours notifications, settings UI, game session updates, docs 2026-06-28 10:00:25 -05:00
null c31eea2549 feat(premium): one-time PremiumUnlockOverlay + theme/art fixes (R13)
- New PremiumUnlockOverlay.kt — one-time 'Premium unlocked' celebration for both partners on couple-shared Premium activation. Driven off CouplePremiumChecker (not the push) so it surfaces for both wherever they are. Gated by persisted premiumUnlockCelebrated flag, auto-reset on lapse.
- New illustration_premium_unlock.png asset for the overlay.
- AppNavigation hosts the overlay at root alongside MessageBubbleOverlay.
- SettingsDataStore: new premiumUnlockCelebrated flag + setter.
- ThisOrThatScreen: theme-token fixes for A/B options, mood chips, versus badge, progress, ChoicePromptBackdrop — all read from MaterialTheme.colorScheme. Bumps dark-mode legibility.
- ConversationScreen: bump PendingMediaChip retry/dismiss IconButtons to 48dp touch targets.
- PlayHubScreen / ActivityScreen / HomeScreen / SubscriptionScreen / OnboardingScreen / PairPromptScreen / PaywallScreen / LocalQuestionContent / OutcomeCheckInDialog / ChatComponents: assorted R13 polish.
- firestore.rules (n/a this batch), SettingsRepository, manual: doc + flag wiring.
- Manual: new C-DARK-UI-001 + C-ART-EDGE-002 landmines, Premium-unlock-modal pattern note.
2026-06-27 21:01:16 -05:00
null 4eed0a8115 feat(premium): couple-shared unlock notification + reveal retry + users update allowlist + brand glyphs
- New Cloud Function: onEntitlementChanged (Firestore onWrite on entitlements/premium) — edge-triggered inactive→active, notifies the OTHER partner so couple-shared unlock isn't silent
- New notification type SUBSCRIPTION_CHANGED → routes to SUBSCRIPTION
- AnswerRevealViewModel: re-issue markRevealed if best-effort failed (offline/transient) so partner_opened_answer push eventually fires
- firestore.rules: harden users/{uid} update allowlist (defense-in-depth; no live hole)
- 18 new brand glyph vector drawables (drawable-nodpi/)
- SettingsScreen / PlayHubScreen / WaitingForPartnerScreen: swap Material icons for new brand glyphs
- ClaudeQA docs + Future.md updated
2026-06-27 16:35:41 -05:00
null 9f09ebbc67 chore: R12 working tree — QA docs, brand illustration updates, date-match paywall routing, theme tweaks 2026-06-27 15:34:38 -05:00
null 9eee3951e9 docs(qa): point Report + Coverage at Engineering Reference Manual (landmines section) 2026-06-27 14:51:48 -05:00
null 2cd0af65a8 chore: working tree changes — QA docs, app tweaks, Cloud Functions updates 2026-06-27 13:31:09 -05:00
null 9c84c36443 fix(qa): R10 fix phase — 5 P2 bugs fixed (C-HOME-001, C-NAV-002, C-NAV-003, C-PW-001, C-SEC-001) 2026-06-27 10:34:26 -05:00
null 32b5b560a2 docs(qa): update report with R10 results — E-GAME-002 fix, foreground banner, C-SEC-001 2026-06-26 20:04:20 -05:00
null e6a8deef67 docs(qa): update report with couple-key encryption, onAnswerRevealed, both-answered unlock 2026-06-26 12:41:22 -05:00
null f924af9445 qa(brand): complete both-theme sweep of the art drop — 0 issues, 0 FATAL
In-context dark+light verified (Bucket List, Quiet hours, Security, Delete account);
A1/A3 + empty-only states via the debug gallery both themes. Caught + fixed a stale
build on 5556. Baseline intact.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-26 10:11:42 -05:00
null 63699c09da docs(qa): note the brand art drop landed + Pass C re-verify owed on touched screens
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-26 10:01:17 -05:00
null 5ba5b4a8ec qa(R9): clean confirmation round — deferred Pass C + Pass F network swept, 0 new findings
Confirmed + pruned I-001/I-002 (0 outcomes denials/CCE on fixed build). Deferred Pass C
deep/list screens swept (Answer History, Together/Activity, Bucket List, Date Match,
Date Matches in dark; Home/Privacy&Terms light parity) — clean, no clipping/contrast/
FATAL. Pass F network: airplane-mode -> cache render no crash; reconnect -> recovers.
Baseline restored (0 sessions, 0 outcomes). FLAWLESS bar: 0 open P0-P2 (1 P3 J-OBS).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-26 08:42:03 -05:00
null 9505defd29 qa(R9): confirm + prune I-001/I-002 (0 outcomes denials/CCE on fixed build)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-26 08:33:46 -05:00
null ab29f6b12f fix(outcomes): restore Your Progress read — scope query to allowed dayKeys + coerce Long scores (I-001, I-002)
I-001: getOutcomes() did a bare collection list .get() on couples/{cid}/outcomes,
which firestore.rules denies (reads allowed only for dayKey in day_0/30/60/90) ->
always PERMISSION_DENIED, swallowed to emptyList(). Now scopes the query with
whereIn(FieldPath.documentId(), OUTCOME_DAY_KEYS) so it satisfies the rule.

I-002 (found while fixing I-001): toOutcomeScores() cast values to Map<String,Int>,
but Firestore returns integer fields as Long on Android -> ClassCastException ->
scores dropped (same shape submitOutcomeCallable writes, so the real path was broken
too). Now coerces (value as? Number)?.toInt().

Verified live: 0 outcomes PERMISSION_DENIED after relaunch; seeded a day_0 baseline
(int64) -> "Your Progress" shows "Baseline recorded" (was "No baseline yet"). Seed
removed, couple baseline restored (0 outcomes, 0 active sessions). Both pending one
re-QA confirmation round before pruning.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-25 23:58:37 -05:00
null 35d36e6851 qa(R8): Pass J accessibility — font scale 2.0 usable, semantics clean, reduce-motion honored
font_scale 2.0: Home/Paywall/Settings reflow+scroll, no clipped/hidden buttons (only
ellipsis + nav-label wrap). Semantics: 0 unlabeled Icon(), 111 decorative null'd,
meaningful labels on key controls, loader has "Loading…". Reduce-motion honored in 7
surfaces, no hang/crash. Touch targets mostly 48dp. Finding J-OBS (P3): a few
conversation icon-buttons ~42-45dp wide. No P0/P1/P2 a11y blockers.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-25 23:47:27 -05:00
null f740b1d9a1 qa(R8): Pass I performance — route smoke checklist + I-001 (P1) outcomes read denied
Cold start 1253ms; core tabs 6.3% janky; conversation/Play-hub scroll ~36ms 90th;
no window/Activity/listener leak (meminfo stable over open/close x6); lazy-load (17),
Coil (11), Room caching all in place. Found I-001 (P1): FirestoreOutcomeDataSource
.getOutcomes() does a bare collection list .get() that firestore.rules:658 denies
(reads allowed only for dayKey in day_0/30/60/90) -> always PERMISSION_DENIED, swallowed
to emptyList() -> "Your Progress" never shows recorded outcomes + re-prompts done days.
Fix (fix phase): whereIn(documentId, [day_0..90]).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-25 23:41:08 -05:00
null 11208c6fb5 qa(R8): re-confirm F-RACE-001 live (race -> 1 session, loser joins same set) + prune
Round 8 chunk 1. Simultaneous mood-tap on both emulators -> exactly 1 active session
(was 2 pre-fix); race-loser hit WaitingForPartner -> "Join the game" -> joined the
winner's session at the same Q1 (shared reveal preserved). Regression smoke clean:
no FATAL, game opens both devices, inbox loads, messages + date_swipes ciphertext at
rest. F-RACE-001 pruned to the archived-ID line per report hygiene; 0 open P0-P3.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-25 23:32:31 -05:00
null 96987bf29a docs(qa): merge notification-suite playbook, add report hygiene + finding-routing, clean report/coverage
- ClaudeQAPlan.md: fold the deep notification + join-game suite into Pass E (both-client
  matrix, 6 assertions, expanded inventory, game/join-game suites, payload security,
  malformed/stale tests); add Pass B join-paths + Pass C routes-into-games; add missing
  batch rows G/H; add Report-hygiene (one-confirmation-round prune) + coverage-matrix
  hygiene + easy-to-read mandate; add "Where every finding goes" routing table.
- ClaudeReport.md: collapse stacked R1-R7 run-states + fixed tables to current-state
  (0 open P0-P3; F-RACE-001 pending one confirm; older fixed IDs archived).
- ClaudeQACoverage.md: current-status matrix (flip stale fail->A-001 to pass, drop
  contradictory Pass B footer, add status-at-a-glance, surface todo/deferred).
- removed stray seed/questions/Claude_QA_Playbook_Full_App_QA_Notifications_Merged.md.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-25 23:23:30 -05:00
null 23dd6a75e8 fix(games): atomic session start to prevent duplicate sessions on concurrent start (F-RACE-001)
Simultaneous game start by both partners created two divergent active sessions (TOCTOU: a
non-transactional check-then-create in GameSessionManager.startGameWithCouple). Each partner
ended up in a separate session with different questions → no shared reveal.

Fix: QuestionSessionRepository.startSessionAtomically runs a Firestore transaction on a
per-couple pointer doc (couples/{cid}/sessions/_active). It reads the pointer (+ the pointed
session) and either returns AlreadyActive (caller joins the existing session) or atomically
creates the new session and re-points the lock. Concurrent starts contend on the one pointer,
so the loser's transaction retries, sees the now-set pointer, and joins instead of duplicating.
The pointer self-heals (checks the pointed session's status) so no clear-on-finish is needed,
and it carries no status/completedAt so it's invisible to the active/history queries.
GameSessionManager routes all 7 games through it. firestore.rules adds member-write for
sessions/_active (deployed).

Verified live on both emulators: atomic create → 1 session + pointer; sequential 2nd start →
joins (1 session); literal parallel-tap race → 1 session (was 2); 0 FATAL.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-25 21:43:06 -05:00
null 4686a2c200 docs(seed): replace question guides with v2 — content guide, rewrite plan, new quality checklist 2026-06-25 18:48:37 -05:00
null 83d3d59903 qa(r5): functions deployed (E-OBS + E-003 results-ready) + expanded re-QA — 0 open P0-P3
E-OBS FIXED+DEPLOYED: all 12 FCM senders set android channelId; backgrounded chat push verified on
partner_activity (was fcm_fallback). E-003 results-ready FIXED+DEPLOYED: finished-game deep-link ->
per-session results screen (verified). New Pass G (account creation + fake-account abuse) CLEAN:
sign-up/validation, isolation, duplicate-email rejected, invite single-use/expiry + bogus-code
rejected, recovery phrase client-gen. Varied gameplay (Standard/Deep 0-match) + nav fuzzing: no new
bugs. Severity board: 0 open at all levels. Baseline restored.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-25 13:12:40 -05:00
null ee19ef3f59 qa(r4): fix phase + re-QA complete — E-003/B-004/A-OBS fixed; 0 open P0-P2
Round 4: the 2 new P2 (E-003 game-push deep-link, B-004 WaitingForPartner Join escape) + 1 new P3
(A-OBS paywall copy) from R3 are fixed, verified live, committed. Regression smoke clean (launch,
This-or-That end-to-end + B-001 auto-close, chat enc:v1 at rest, C-NAV-001 back->launcher).
Only E-OBS (P3) open — bg push channel, needs server change + user-gated functions deploy.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-25 12:35:49 -05:00