178 lines
8.1 KiB
JavaScript
178 lines
8.1 KiB
JavaScript
"use strict";
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var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
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if (k2 === undefined) k2 = k;
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var desc = Object.getOwnPropertyDescriptor(m, k);
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if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
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desc = { enumerable: true, get: function() { return m[k]; } };
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}
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Object.defineProperty(o, k2, desc);
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}) : (function(o, m, k, k2) {
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if (k2 === undefined) k2 = k;
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o[k2] = m[k];
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}));
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var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
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Object.defineProperty(o, "default", { enumerable: true, value: v });
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}) : function(o, v) {
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o["default"] = v;
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});
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var __importStar = (this && this.__importStar) || (function () {
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var ownKeys = function(o) {
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ownKeys = Object.getOwnPropertyNames || function (o) {
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var ar = [];
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for (var k in o) if (Object.prototype.hasOwnProperty.call(o, k)) ar[ar.length] = k;
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return ar;
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};
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return ownKeys(o);
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};
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return function (mod) {
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if (mod && mod.__esModule) return mod;
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var result = {};
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if (mod != null) for (var k = ownKeys(mod), i = 0; i < k.length; i++) if (k[i] !== "default") __createBinding(result, mod, k[i]);
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__setModuleDefault(result, mod);
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return result;
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};
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})();
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.onGameSessionUpdate = void 0;
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const functions = __importStar(require("firebase-functions"));
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const admin = __importStar(require("firebase-admin"));
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/**
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* Firestore trigger that notifies partners when a game session is created or completed.
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*
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* Path: couples/{coupleId}/sessions/{sessionId}
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* Condition: onWrite (create, update, delete)
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*/
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exports.onGameSessionUpdate = functions.firestore
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.document('couples/{coupleId}/sessions/{sessionId}')
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.onWrite(async (change, context) => {
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var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m;
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const { coupleId, sessionId } = context.params;
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const db = admin.firestore();
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const messaging = admin.messaging();
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// Get the session document
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const sessionDoc = await db.collection('couples').doc(coupleId).collection('sessions').doc(sessionId).get();
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const session = sessionDoc.data();
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if (!session) {
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console.log(`[onGameSessionUpdate] session ${sessionId} not found, skipping`);
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return;
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}
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// Get couple info
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const coupleDoc = await db.collection('couples').doc(coupleId).get();
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if (!coupleDoc.exists) {
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console.warn(`[onGameSessionUpdate] couple ${coupleId} not found`);
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return;
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}
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const coupleData = (_a = coupleDoc.data()) !== null && _a !== void 0 ? _a : {};
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const userIds = ((_b = coupleData.userIds) !== null && _b !== void 0 ? _b : []);
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if (userIds.length !== 2) {
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console.warn(`[onGameSessionUpdate] invalid couple ${coupleId}: expected 2 users, got ${userIds.length}`);
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return;
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}
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const partnerA = userIds[0];
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const partnerB = userIds[1];
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// Get user display names for notifications
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const userA = await db.collection('users').doc(partnerA).get();
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const userB = await db.collection('users').doc(partnerB).get();
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const partnerAName = (_d = (_c = userA.data()) === null || _c === void 0 ? void 0 : _c.displayName) !== null && _d !== void 0 ? _d : 'Partner A';
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const partnerBName = (_f = (_e = userB.data()) === null || _e === void 0 ? void 0 : _e.displayName) !== null && _f !== void 0 ? _f : 'Partner B';
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// Check if session was just created (status = "active")
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const previousData = (_g = change.before.data()) !== null && _g !== void 0 ? _g : {};
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const currentData = (_h = change.after.data()) !== null && _h !== void 0 ? _h : {};
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const wasInactive = ((_j = previousData.status) !== null && _j !== void 0 ? _j : '') !== 'active';
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const isActiveNow = currentData.status === 'active';
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if (wasInactive && isActiveNow) {
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// New session started - notify the other partner
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const startedBy = currentData.startedByUserId;
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const gameType = (_k = currentData.gameType) !== null && _k !== void 0 ? _k : 'wheel';
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const partnerId = startedBy === partnerA ? partnerB : partnerA;
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const partnerName = startedBy === partnerA ? partnerBName : partnerAName;
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await notifyPartner(db, messaging, partnerId, partnerName, gameType, 'partner_started_game', `${partnerName} has started a game. Tap to join!`, coupleId);
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return;
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}
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// Check if session was completed
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const wasActive = ((_l = previousData.status) !== null && _l !== void 0 ? _l : '') === 'active';
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const isCompletedNow = currentData.status === 'completed';
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if (wasActive && isCompletedNow) {
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const completedBy = currentData.startedByUserId;
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const partnerId = completedBy === partnerA ? partnerB : partnerA;
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const completingPartnerName = completedBy === partnerA ? partnerAName : partnerBName;
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const gt = (_m = currentData.gameType) !== null && _m !== void 0 ? _m : 'wheel';
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const partnerCompletedAt = currentData.partnerCompletedAt;
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if (partnerCompletedAt) {
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await notifyPartner(db, messaging, partnerA, partnerAName, gt, 'partner_finished_game', `${partnerBName} has finished the game. Tap to see the results!`, coupleId);
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await notifyPartner(db, messaging, partnerB, partnerBName, gt, 'partner_finished_game', `${partnerAName} has finished the game. Tap to see the results!`, coupleId);
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}
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else {
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await notifyPartner(db, messaging, partnerId, completingPartnerName, gt, 'partner_finished_game', `${completingPartnerName} has finished. Tap to continue playing!`, coupleId);
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}
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return;
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}
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});
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/**
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* Send notification to partner via FCM and write to notification_queue.
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*/
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async function notifyPartner(db, messaging, partnerId, partnerName, gameType, notificationType, body, coupleId) {
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var _a;
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const notificationPayload = {
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type: notificationType,
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title: `${partnerName} is playing`,
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body: body,
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};
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// Write an in-app notification record for the partner
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await db
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.collection('users')
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.doc(partnerId)
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.collection('notification_queue')
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.add(Object.assign(Object.assign({}, notificationPayload), { read: false, createdAt: admin.firestore.FieldValue.serverTimestamp() }));
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// Collect the partner's FCM tokens
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const tokens = [];
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const partnerUserDoc = await db.collection('users').doc(partnerId).get();
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if (partnerUserDoc.exists) {
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const legacyToken = (_a = partnerUserDoc.data()) === null || _a === void 0 ? void 0 : _a.fcmToken;
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if (typeof legacyToken === 'string' && legacyToken.length > 0) {
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tokens.push(legacyToken);
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}
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}
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const tokenSnapshot = await db
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.collection('users')
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.doc(partnerId)
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.collection('fcmTokens')
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.get();
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tokenSnapshot.docs.forEach((doc) => {
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var _a;
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const t = (_a = doc.data()) === null || _a === void 0 ? void 0 : _a.token;
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if (typeof t === 'string' && t.length > 0 && !tokens.includes(t)) {
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tokens.push(t);
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}
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});
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if (tokens.length === 0) {
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console.log(`[notifyPartner] no FCM tokens for ${partnerId}`);
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return;
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}
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const fcmMessage = {
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token: tokens[0],
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notification: {
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title: notificationPayload.title,
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body: notificationPayload.body,
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},
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data: {
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type: notificationPayload.type,
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couple_id: coupleId,
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game_type: gameType,
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},
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};
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const sendResults = await Promise.allSettled(tokens.map((token) => messaging.send(Object.assign(Object.assign({}, fcmMessage), { token }))));
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const failures = [];
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sendResults.forEach((result, index) => {
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if (result.status === 'rejected') {
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failures.push(`${tokens[index]}: ${String(result.reason)}`);
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}
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});
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if (failures.length > 0) {
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console.error(`[notifyPartner] some notifications failed:`, failures);
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}
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else {
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console.log(`[notifyPartner] notified ${partnerId} (${notificationType})`);
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}
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}
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//# sourceMappingURL=onGameSessionUpdate.js.map
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